
THE BUILD is finally taking shape and man was it worth it. The main station promenade area was made entirely custom for us and it’ll feature player storefronts, roleplay areas, good views, and more. We really wanted this area to shine and I think it’s living up to expectations.
Naturally, a lot of work still needs done and there’ll be other levels to the sim – including a “on planet” area and a seedier underbelly to the station. But it’s good to show progress.
Next I wanna talk about EMPIRES. We want this to be more then background lore and by tying it to player and character choice/allegiances (even if not affiliated with a faction) we’re giving it more meanining.

Characters will be able to select a Background on character creation to identify as a citizen of one of the four major empires; Directorate, League, Eternity and United Families. There will also be options for people who don’t want to identify as any of them, such as Spacer for spacefarers without a strong connection to a ‘home’ and Refugee for characters who are just here and don’t want to have any idea about the space politics.
This will also, along with species, name and other choices, affect your ability to show [Identification] when prompted on-sim.
[14:17] DS11 HUD 0.2f: [IDENTIFICATION]
Name: Big Bingus
Species: Feni
Issuing Authority: RuzKahni Directorate
Issue Date: September 4, 2286
Homeworld: Fen
All just little things we’re hoping to use to make the space feel more alive. I’m hoping to have more updates on the economy next dev update, along with maybe, if we’re feeling frisky, more information on spaceships.
Stay tuned!

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